头文件显示图形。h包含扇形()函数,该函数绘制并填充一个椭圆形饼图切片,其中(x,y)为圆心,(s_角,e_角)为起始角和结束角,(x_半径,y_半径)为扇形的x和y半径。 语法:
null
void sector(int x, int y, int s_angle, int e_angle, int x_radius, int y_radius); where, (x, y) is center of the sector. (s_angle, e_angle) are starting and ending angles. (x_radius, y_radius) are x and y radius of sector.
例如:
Input : x = 200, y = 200, s_angle = 0, e_angle = 150, x_radius = 50, y_radius = 65 Output :Input : x = 200, y = 200, s_angle = 30, e_angle = 120, x_radius = 90, y_radius = 85 Output :
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下面是sector()函数的实现:
// C Implementation for sector() #include <graphics.h> // driver code int main() { // gm is Graphics mode which is // a computer display mode that // generates image using pixels. // DETECT is a macro defined in // "graphics.h" header file int gd = DETECT, gm; // initgraph initializes the // graphics system by loading a // graphics driver from disk initgraph(&gd, &gm, "" ); // sector function sector(200, 200, 0, 150, 50, 65); getch(); // closegraph function closes the // graphics mode and deallocates // all memory allocated by // graphics system . closegraph(); return 0; } |
输出:
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