C中的扇形()函数

头文件显示图形。h包含扇形()函数,该函数绘制并填充一个椭圆形饼图切片,其中(x,y)为圆心,(s_角,e_角)为起始角和结束角,(x_半径,y_半径)为扇形的x和y半径。 语法:

null
void sector(int x, int y, int s_angle, 
           int e_angle, int x_radius, 
                        int y_radius);

where,
(x, y) is center of the sector.
(s_angle, e_angle) are starting 
and ending angles.
(x_radius, y_radius) are x and y
radius of sector.

例如:

Input : x = 200, y = 200, s_angle = 0,
         e_angle = 150, x_radius = 50, 
         y_radius = 65
Output : 图片[1]-C中的扇形()函数-yiteyi-C++库

Input : x = 200, y = 200, s_angle = 30, 
        e_angle = 120, x_radius = 90, 
        y_radius = 85 
Output : 图片[2]-C中的扇形()函数-yiteyi-C++库

下面是sector()函数的实现:

// C Implementation for sector()
#include <graphics.h>
// driver code
int main()
{
// gm is Graphics mode which is
// a computer display mode that
// generates image using pixels.
// DETECT is a macro defined in
// "graphics.h" header file
int gd = DETECT, gm;
// initgraph initializes the
// graphics system by loading a
// graphics driver from disk
initgraph(&gd, &gm, "" );
// sector function
sector(200, 200, 0, 150, 50, 65);
getch();
// closegraph function closes the
// graphics mode and deallocates
// all memory allocated by
// graphics system .
closegraph();
return 0;
}


输出:

图片[1]-C中的扇形()函数-yiteyi-C++库
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